[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.1, block=true)] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [PlaySound(key="$swordtsing3", volume=1)] [Effect(name="$e_spark_01_large",layer=2)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.01, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=false)] [Effect(name="$e_bladeline_01_large",x =116.1, y =0,rox =-60.2, roy =145, roz =16, layer = 1)] [delay(time=0.4)] [PlaySound(key="$swordtsing5", volume=0.4)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Effect(name="$e_bladeline_01_large",x =0, y =-100,rox =40.5, roy =105.1, roz =39, layer = 2)] [Effect(name="$e_spark_01_mid",x =0, y =-211.64,rox =50, roy =100, roz =50, layer = 3)] [Effect(name="$e_spark_02_mid",x =0, y =-211.64,rox =100, roy =100, roz =50, layer = 4)] [Effect(name="$e_spark_01_mid",x =0, y =-211.64,rox =100, roy =100, roz =50, layer = 5)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.1, block=true)] [PlayMusic(intro="$m_avg_prts_intro", key="$m_avg_prts_loop", volume=0.6)] [avgdisplay(id = "2", style = "bgeffect", name = "$eb_glow_l", slot = "bgover", x=-400, y=-295, layer = 1)] [Background(image="60_g15_rhodesabyss_off",screenadapt="coverall")] [PlaySound(key="$d_avg_ftrub", volume=1)] [charslot(slot = "m", name = "avg_4132_ascln_1#4$1", posfrom="500,0", posto="-20,-5", duration=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=0.8)] [charslot(slot = "m", posfrom="-20,-5", posto="0,0", duration=0.5, isblock=true)] [name="阿斯卡纶"]这家伙很难缠。 [name="阿斯卡纶"]它还在持续分析我们的作战风格,化解每次攻击。 [charslot(slot = "m", name = "avg_npc_235")] [name="Misery"]为了解决它,我们已经调整过很多次策略—— [charslot] 在Logos的配合之下,阿斯卡纶和Misery的攻击迅速击溃了拟态机械的足部结构。 [dialog] [PlaySound(key="$d_avg_land_impact", volume=1)] [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=90, randomness=90, fadeout=true, block=false)] [delay(time=1.5)] [PlaySound(key="$d_avg_land_impact", volume=1)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=90, randomness=90, fadeout=true, block=false)] [delay(time=1.5)] [charslot(slot = "m", name = "avg_npc_235")] [name="Misery"]不断超越我们自己,不断击溃它—— [charslot] 拟态机械在众人的多轮联合进攻中崩溃了多次,但每一次它总会重新站起来。 [dialog] [PlaySound(key="$d_avg_energygather", volume=1)] [delay(time=2)] [charslot(slot = "m", name = "avg_017_huang_1#5$2")] [name="煌"]当心!它又开始蓄能了。 [charslot(slot = "m", name = "avg_npc_249_1$1")] [name="Touch"]不能干耗下去,它可以依靠源石无限自我修复。 [name="Touch"]我们迟早陷入劣势。 [charslot(slot = "m", name = "avg_391_rosmon_1#1$2")] [name="迷迭香"]那个菱形的眼睛必须要破坏。 [charslot(slot = "m", name = "avg_npc_167")] [name="Stormeye"]交给我的箭。 [dialog] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot = "m", action="zoom", poszoom = "0.5,0.5", scale=1.05, duration = 0.2)] [charslot(duration=0.2)] [delay(time=0.2)] [PlaySound(key="$d_avg_arrowshot", volume=1)] [delay(time=0.2)] [PlaySound(key="$d_avg_arrowshot", volume=1)] [delay(time=0.2)] Stormeye话音刚落,连续两支箭先后射出。 一支击破了拟态机械的护盾,另一支箭却在菱形的眼睛前被停止...... 拟态机械的蓄能也终于完成,闪耀的红色光芒即将爆发—— [dialog] [PlaySound(key="$d_avg_cannonmisfire", volume=1)] [delay(time=0.5)] [PlaySound(key="$d_sp_ballista")] [delay(time=0.5)] [CameraShake(duration=2.5,xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=1, block=true)] 迷迭香的法术狠狠地将那支箭插入了拟态机械的菱形眼睛中。 [charslot(slot = "m", name = "avg_391_rosmon_1#1$2")] [name="迷迭香"]你会痛吗? [dialog] [charslot] “嘭——” [dialog] [PlaySound(key="$d_avg_energybeamfire", volume=1, loop=true, channel="en")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1.5, block=false)] [CameraShake(duration=2, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n", volume=0.4)] [delay(time=0.1)] [PlaySound(key="$d_gen_explo_n", volume=0.5)] [delay(time=0.1)] [PlaySound(key="$d_gen_explo_n", volume=0.6)] [delay(time=0.1)] [PlaySound(key="$d_gen_explo_n", volume=0.8)] [delay(time=1)] [StopSound(channel="en", fadetime=2)] 能量释放的一瞬间,迷迭香的法术已经死死堵住了那只恐怖的眼睛,四溢的能量开始无序地射向Abyss中的其他地方。 [dialog] [PlaySound(key="$d_avg_boneflute_low", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$d_avg_swordsplitair", volume=1)] [delay(time=1)] 而旋转的骨笔轻轻地悬浮到了Mechanist的头顶,替他挡住了溢散的能量。 [charslot(slot = "m", name = "avg_npc_521_1#1$1")] [name="Mechanist"]多谢了,Logos,幸好有你们牵制那东西。 [charslot(slot = "m", name = "avg_4133_logos_1#1$1")] [name="Logos"]外部的攻击难以奏效,我们只能依赖你找到内部的突破口。 [charslot(slot = "m", name = "avg_4133_logos_1#8$1")] [name="Logos"]Mechanist,你进度如何? [charslot(slot = "m", name = "avg_npc_521_1#1$1")] [name="Mechanist"]和可露希尔交流后,我们都断定这是一个非常特殊的石棺。 [name="Mechanist"]它不仅是休眠设备,同时也是PRTS真正的数据库和供能设备。 [name="Mechanist"]好在有凯尔希医生留下的后门,我能直接连通PRTS的核心服务器。 [name="Mechanist"]下载完PRTS的核心数据后我会直接销毁现有全部数据。 [charslot(slot = "m", name = "avg_4133_logos_1#8$1")] [name="Logos"]这样那个大家伙才会真正安息? [charslot(slot = "m", name = "avg_npc_521_1#1$1")] [name="Mechanist"]是的。 [charslot(slot = "m", name = "avg_4133_logos_1#8$1")] [name="Logos"]还需多久? [charslot] Mechanist看了一眼手中的设备。 [charslot(slot = "m", name = "avg_npc_521_1#1$1")] [name="Mechanist"]二百四十秒! [charslot(slot = "m", name = "avg_4133_logos_1#6$1")] [name="Logos"]好。 [name="Logos"]我们替你抢时间。 [charslot] 骨哨的声音回荡在Abyss中,Logos重新回到了精英干员的队列。 而拟态机械已经在所有人的面前重新站了起来。 [dialog] [PlaySound(key="$d_avg_land_impact", volume=1)] [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=90, randomness=90, fadeout=true, block=false)] [delay(time=1.5)] [PlaySound(key="$d_avg_land_impact", volume=1)] [CameraShake(duration=2, xstrength=20, ystrength=20, vibrato=90, randomness=90, fadeout=true, block=false)] [musicvolume(volume=0.2, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [avgdisplay(id = "2")] [Image(image="60_i13_2", screenadapt="coverall")] [ImageTween(xScaleFrom=1.2, yScaleFrom=1.2, xScaleTo=1, yScaleTo=1, duration=30, block=false)] [cgitem(image="cgitem_60_i13_2", style="cg", sfrom=1.2, sto=1, sduration=30, layer = 1)] [Delay(time=1)] [PlaySound(key="$d_gen_surfacefrozen", volume=0, loop=true, channel="sur")] [SoundVolume(volume=0.6, channel="sur",fadetime=2)] [PlaySound(key="$d_avg_crystalmagic_loop", volume=0, loop=true, channel="a")] [SoundVolume(volume=1, channel="a",fadetime=2)] [musicvolume(volume=0.6, fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [name="普瑞赛斯"]Dr.{@nickname}本能地信任你,哪怕记忆都不再完整—— [name="普瑞赛斯"]也依旧视你为希望。 [dialog] [Decision(options="不要被她干扰,阿米娅!;只要再为其他人争取一些时间......", values="1;2")] [Predicate(references="1;2")] [name="阿米娅"]你也准备撤退—— [name="普瑞赛斯"]Dr.{@nickname}无路可退。 [name="普瑞赛斯"]我们终将会走上一致的道路,这并非由我们的主观情感所决定。 [name="普瑞赛斯"]你我没有冲突的必要,阿米娅,我能实现你们所愿。 [dialog] [StopSound(channel="a", fadetime=2)] [StopSound(channel="sur", fadetime=2)] [Decision(options="......", values="1")] [Predicate(references="1")] [name="普瑞赛斯"]你一直都相信我。 无数的晶面中,无数双普瑞赛斯的眼睛都看向了你。 [name="普瑞赛斯"]你也曾向我许下过同样的承诺,我们可以一起找到那个终极问题的答案。 [name="普瑞赛斯"]时间已经不多了,Dr.{@nickname}。 [dialog] [Decision(options="你没有撒谎......", values="1")] [Predicate(references="1")] [name="普瑞赛斯"]至少没有必要向你撒谎。 [name="普瑞赛斯"]你们自认为践行的人道主义,只是在泰拉被击溃之前延长所谓泰拉人的痛苦。 [name="普瑞赛斯"]如果你心中仍有许多疑惑,我都可以为你一一解答。 [dialog] [Decision(options="......", values="1")] [Predicate(references="1")] [name="阿米娅"]博士,她正变得更加虚弱! [name="阿米娅"]大部分干员已经完成了撤离,也许,也许...... [name="阿米娅"]我想尝试—— [name="普瑞赛斯"]你想杀死我? [name="普瑞赛斯"]你也这样想吗......Dr.{@nickname}? [dialog] [Decision(options="——?!", values="1")] [Predicate(references="1")] “普瑞赛斯”。 她的身上还埋藏着许多你迫切想要弄清的秘密,关于你,关于凯尔希,关于源石,关于那个逼近的威胁...... 但你同样清楚,她的立场注定会让她与整个泰拉为敌。 [dialog] [Decision(options="......杀死她。;也许我们还有其他办法——", values="1;2")] [Predicate(references="1;2")] [PlaySound(key="$d_avg_dreambroken", volume=1)] [name="普瑞赛斯"]你们已经错过了机会。 [name="普瑞赛斯"]Dr.{@nickname},留下吧—— [dialog] [PlaySound(key="$glass", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [PlaySound(key="$d_avg_crystalrise", volume=1)] [PlaySound(key="$d_avg_erthshkng", volume=0.4, loop=true, channel="e")] [CameraShake(duration=4, xstrength=5, ystrength=5, vibrato=90, randomness=90, fadeout=true, block=false)] [StopSound(channel="e", fadetime=6)] [PlaySound(key="$d_avg_rockfall", volume=0.3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Decision(options="阿米娅!", values="1")] [Predicate(references="1")] 你无法想象阿米娅承受了多么激烈的对抗,这显然已经超过了她的极限。 所有的丝线都粉碎了,源石开始重新向你们扑来。 你抱起阿米娅,试图从源石结晶中逃离出去,但疯长的源石完全挡住了你的去路—— [dialog] [image] [hidecgitem(image="cgitem_60_i13_2")] [Background(image="60_g13_rhodesdeck_origin", screenadapt="coverall")] [playsound(key="$e_skill_skulsrsword",volume=1)] [Effect(name="$e_spark_01_large",layer=1)] [Effect(name="$e_spark_01_mid",layer=2)] [Effect(name="$e_bladeline_01_large", rox=150,roy=33,roz=-354,layer = 3)] [curtain(direction = 1,fillfrom = 1,fillto = 0, fadetime=0.5, grad=true)] [curtain(direction = 5,fillfrom = 1,fillto = 0, fadetime=0.5, grad=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot = "m", name = "avg_4132_ascln_1#1$1", duration=0.5, isblock=true)] [name="阿斯卡纶"]赶上了。 [charslot(slot = "m", name = "avg_4133_logos_1#1$1")] [name="Logos"]Mechanist和可露希尔顺利带走了PRTS的核心数据。 [charslot(slot = "m", name = "avg_npc_095")] [name="Pith"]我们会协助你们撤退。 [charslot(slot = "m", name = "avg_4132_ascln_1#4$1")] [name="阿斯卡纶"]就是现在,走! [charslot] [name="阿米娅"]等等......还有它! [dialog] [charslot(duration=1.5, isblock=false)] [PlaySound(key="$d_avg_spellattack_1", volume=1)] [PlaySound(key="$d_avg_strngspllmgc", volume=0.3)] [Blocker(a=0, r=255,g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255,g=255, b=255, fadetime=0.03, block=true)] [Blocker(a=0, r=255,g=255, b=255, fadetime=0.2, block=true)] [PlaySound(key="$d_avg_strngspllmgc", volume=1)] [Blocker(a=1, r=255,g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$d_avg_strngspllstght", volume=1, loop=true, channel="s")] [Blocker(a=0, r=255,g=255, b=255, fadetime=2, block=true)] [StopSound(channel="s", fadetime=2)] 阿米娅用最后的力量施展法术,用丝线缠起Mon3tr化成的“茧”,拉到了自己的怀中。 [dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_laccolith",screenadapt="coverall")] [Delay(time=2)] [PlaySound(key="$d_avg_snowstormflp", volume=0, loop=true, channel="sn")] [SoundVolume(volume=1, channel="sn",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [playsound(key="$d_avg_crwddiscuss_outside", loop=true, channel="bgs",volume=0)] [SoundVolume(volume=1, channel="bgs",fadetime=2)] [Delay(time=1)] [StopSound(channel="bgs", fadetime=5)] [charslot(slot = "m", name = "avg_171_bldsk_1#10$1")] [name="华法琳"]Touch,我需要你的协助! [name="华法琳"]这几位病人刚刚从高危环境中转移出来,现在没有足够的急救设备支持。 [name="华法琳"]先稳定住他们的情况。 [charslot(slot = "m", name = "avg_npc_249_1$1")] [name="Touch"]尽量把所有的伤员都集中过来,剩下的交给我。 [name="Touch"]伤亡情况统计呢......? [dialog] [charslot] [PlaySound(key="$d_avg_walkfast", volume=1)] [charslot(slot = "m", name = "avg_4178_alanna_1#6$1", duration=1, isblock=true)] [Delay(time=0.5)] [name="阿兰娜"]我们还在继续帮忙统计,暂时没有准确的数字。 [name="阿兰娜"]但目前已经重伤31人,轻伤173人,死亡人数暂无。 [charslot(slot = "m", name = "avg_npc_012")] [name="近卫干员"]因为Logos干员和Mechanist干员提前建立了安全区域,加上有您和Pith干员协助,撤离本舰的任务提前完成了。 [charslot(slot = "m", name = "avg_171_bldsk_1#1$1")] [name="华法琳"]......病人死亡人数一人。 [name="华法琳"]详细的情况我会亲自向博士和凯—— [dialog] [StopSound(channel="sn", fadetime=2)] [playMusic(key="$memory_loop", volume=0.6)] [charslot(slot = "m", name = "avg_171_bldsk_1#10$1")] [delay(time=1)] 她愣住了。 [charslot(slot = "m", name = "avg_npc_249_1$1")] [name="Touch"]...... [charslot(slot = "m", name = "avg_4178_alanna_1#10$1")] [name="阿兰娜"]...... [charslot] 大家都默契地刻意避免提起一个名字。 那个总是在每次行动结束后照顾受伤干员的人。 凯尔希。 [charslot(slot = "m", name = "avg_npc_249_1$1")] [name="Touch"]去协助其他人继续建立隔离带吧,还需要观察本舰内是否还有敌人外溢。 [charslot(slot = "m", name = "avg_npc_012")] [name="近卫干员"]......好。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(duration=1.5, isblock=true)] [Delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_249_1$1")] [name="Touch"]华法琳—— [charslot(slot = "m", name = "avg_171_bldsk_1#8$1")] [name="华法琳"]我已经在尽力逼自己不分心了,Touch。 [name="华法琳"]不是现在。 [charslot(slot = "m", name = "avg_171_bldsk_1#1$1")] [name="华法琳"]Dr.{@nickname}和阿米娅现在情况如何? [charslot(slot = "m", name = "avg_npc_249_1$1")] [name="Touch"]我们都还需要一点时间来消化发生的事情。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [charslot] [PlaySound(key="$d_avg_sandwnd", volume=1, loop=true, channel="sa")] [Blocker(a=0, r=0, g=0, b=0, style = "slider", inverse = true, fadetime=2, block=true)] [Delay(time=1)] [SoundVolume(volume=0.2, channel="sa",fadetime=2)] [charslot(slot = "m", name = "avg_4132_ascln_1#1$1")] [name="阿斯卡纶"]我们已撤到本舰外的隔离带,这里足够安全了。 [dialog] [charslot(slot = "m", focus="n")] [Decision(options="......", values="1")] [Predicate(references="1")] [charslot(slot = "m", name = "avg_017_huang_1#9$2")] [name="煌"]博士,阿米娅的情况还好吗? [dialog] [charslot(slot = "m", focus="n")] [Decision(options="她只是太累了。", values="1")] [Predicate(references="1")] [charslot(slot = "m", name = "avg_4133_logos_1#2$1")] [name="Logos"]罗德岛—— [dialog] [StopSound(channel="sa", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background] [Image(image="60_i15", screenadapt="coverall", xScale=1.05, yScale=1.05, fadetime=0)] [ImageTween(xScaleFrom=1.05, yScaleFrom=1.05, xScaleTo=1, yScaleTo=1, duration=20, block=false)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] 罗德岛,你所熟悉的那艘舰船如今已经被完全包裹在一簇巨大的源石晶簇之中。 风沙漫过,你很清楚,你们已经失去了罗德岛。 你抱着阿米娅,而阿米娅还下意识地死死抱着怀中那一块晶体状的茧。 [name="Logos"]博士,罗德岛...... [dialog] [charslot] [Decision(options="那里依旧潜藏着我们目前最大的威胁。", values="1")] [Predicate(references="1")] [Decision(options="再次面对她之前,必须做好充足的准备。", values="1")] [Predicate(references="1")] [Decision(options="......“普瑞赛斯”。", values="1")] [Predicate(references="1")] [Decision(options="我并不清楚她意味着什么。", values="1")] [Predicate(references="1")] [Decision(options="但我不会原谅她。", values="1")] [Predicate(references="1")] [charslot(slot = "m", name = "avg_4132_ascln_1#1$1")] [name="阿斯卡纶"]......凯尔希医生到底发生了什么? [dialog] 从被源石封锁的区域成功撤出来的其他人开始向众人靠拢...... 但没有人的心情是轻松的。 阿斯卡纶的疑问如同一块巨石,压在所有人的心上。 没有人预料到这样的结果—— [dialog] [Decision(options="很难解释清楚......", values="1")] [Predicate(references="1")] [Decision(options="一切都发生得太过突然。", values="1")] [Predicate(references="1")] 你看着阿米娅死死抱在怀中的黑色晶体,突然有些愣神。 [charslot(slot = "m", name = "avg_4132_ascln_1#1$1")] [name="阿斯卡纶"]接下来呢? [dialog] [Decision(options="重新建立与各地办事处的联络。", values="1")] [Predicate(references="1")] [Decision(options="......重组罗德岛。", values="1")] [Predicate(references="1")] [name="Mechanist"]所以......我们失去了这个罗德岛? [dialog] [Decision(options="不,我们从未失去罗德岛。", values="1")] [Predicate(references="1")] [Decision(options="你们一直都在。", values="1")] [Predicate(references="1")] [stopmusic(fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [image] [PlaySound(key="$transmission", volume=1)] [Delay(time=1)] [name="???"]喂喂,博士听得到吗?我是维娜。 [name="维娜"]我才听说罗德岛遭遇的变故,我真的很遗憾...... [name="维娜"]凯尔希医生之前在布查特市附近买下的移动地块的基本结构层已经建设完成。 [name="维娜"]近期我一定会来见你们一次,如果你们还有什么需要帮忙的地方,尽管开口。 [name="维娜"]你和阿米娅,要多保重...... [dialog] [charslot] [Background(image="bg_rhodesgrocery",screenadapt="coverall")] [Delay(time=1)] [PlayMusic(key="$saferoom_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [animtext(id = "at1", name = "group_location_stamp", style="avg_both", pos = "-400,-200", block = false)]
维多利亚边境,布查特市,重建中的罗德岛新本舰>
一个月后> [delay(time=3)] [animtextclean] [delay(time=1)] [charslot(slot = "r", name = "char_281_popka_1#2", duration=0.5)] [delay(time=1)] [PlaySound(key="$d_gen_walk_n")] [charslot(slot = "l", name = "avg_npc_1559_1#1$1", posfrom="-200,0", posto="0,0", duration=1.5, isblock=true)] [delay(time=0.5)] [charslot(slot = "l", name = "avg_npc_1559_1#1$1", focus="l")] [name="预备近卫干员"]泡普卡,这些红酒是月见夜先生拜托我从叙拉古带回来的。 [name="预备近卫干员"]说是布鲁奈罗城的特产,但我也不是很懂......他的伤好些了吗? [charslot(slot = "r", name = "char_281_popka_1#2", focus="r")] [name="泡普卡"]唔,还被关在医疗部。华法琳医生禁止月见夜哥哥随便乱走动。 [name="泡普卡"]他解决从本舰溢散出来的怪东西时受了伤,这让华法琳医生很紧张。 [name="泡普卡"]泡普卡会把这些东西转交给月见夜哥哥的。 [charslot(slot = "l", name = "avg_npc_1559_1#1$1", focus="l")] [name="预备近卫干员"]呃,当时......到底发生了什么? [name="预备近卫干员"]我听说过很多不同的版本,有些同事说我们的本舰活了过来变成大怪物...... [name="预备近卫干员"]还有人说他们和故人重逢了......接着,我们原来的本舰突然就再也拿不回来了—— [charslot(slot = "r", name = "char_281_popka_1#2", focus="r")] [name="泡普卡"]泡普卡,也不是很清楚。 [name="泡普卡"]意外发生得很突然,我一直在听Raidian姐姐和凯尔希医生—— [charslot(slot = "l", name = "avg_npc_1559_1#1$1", focus="l")] [name="预备近卫干员"]...... [dialog] [charslot(duration=0.5, isblock=true)] 凯尔希医生。 没有人能够突然适应她不在的日子。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="49_g14_rhodesdeck_d", screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_npc_521_1#1$1")] [name="Mechanist"]看来我们能比预期更早地完成组装。 [name="Mechanist"]这个新移动地块的主要接口早就针对我们自己的设备做过改进,最麻烦的环节早就被解决了。 [name="Mechanist"]...... [dialog] [charslot] [PlaySound(key="$d_avg_walkfast", volume=1)] [charslot(slot = "m", name = "avg_npc_970_1#1$1", duration=1, isblock=true)] [Delay(time=0.5)] [name="工程部干员"]队长,有各位驻舰干员的协助,搭建的速度远超我们预期! [name="工程部干员"]Logos干员的咒言帮同事的搬运省了大部分力,Raidian干员排查全舰电路也替我们省下了很多时间。 [name="工程部干员"]安洁莉娜小姐还特意赶回来协助我们搬运大型设备! [name="工程部干员"]那么多的东西,转眼间就全都自己乖乖落在甲板上——咳咳,抱歉,实在有点太兴奋了。 [charslot(slot = "m", name = "avg_npc_521_1#1$1")] [name="Mechanist"]能加快我们的建设速度就都是好消息。 [name="Mechanist"]不过你是遇到其他麻烦,需要我协助吗? [charslot(slot = "m", name = "avg_npc_970_1#1$1")] [name="工程部干员"]呃,是的。 [name="工程部干员"]有些管道实在太狭窄了,它们也没法帮忙完成检修。 [dialog] [charslot] [PlaySound(key="$d_avg_productdu_normal", volume=1)] [charslot(slot = "m", name = "avg_npc_1726_1#1$1", duration=0.5, isblock=true)] [name="“小嘟嘟”"](失落地从工程部干员背后绕出来) [charslot(slot = "m", name = "avg_npc_521_1#1$1")] [name="Mechanist"]嗯?可露希尔已经把这些小家伙都修好了? [charslot(slot = "m", name = "avg_npc_1726_1#1$1")] [name="“小嘟嘟”"](愧疚地低头) [charslot(slot = "m", name = "avg_npc_521_1#1$1")] [name="Mechanist"]小家伙,本舰发生的事可不是你们的错。 [charslot(slot = "m", name = "avg_npc_970_1#1$1")] [name="工程部干员"]队长,我们得想点其他的办法—— [dialog] [charslot] [PlaySound(key="$d_gen_walk_n")] [charslot(slot = "m", name = "avg_4117_ray_1#1$1", duration=1.5, isblock=true)] [Delay(time=0.5)] [name="莱伊"]博士说我能在这边帮上忙。 [charslot(slot = "m", name = "avg_npc_970_1#1$1")] [name="工程部干员"]——莱伊小姐?! [charslot(slot = "m", name = "avg_4117_ray_1#1$1")] [name="莱伊"]虽然刚被可露希尔小姐催着过来还有些疑惑,但我刚刚听到了你们的话。 [charslot(slot = "m", name = "avg_4117_ray_1#7$1")] [name="莱伊"]如果是要检修管道...... [name="莱伊"]它应该能帮上忙。 [dialog] [charslot] [PlaySound(key="$d_avg_pawfootstep_2", volume=1)] [charslot(slot = "m", name = "avg_npc_1188_1#1$1", duration=0.5, isblock=true)] [name="沙地兽"](缓慢地舒展背扇) [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_rhodeslounge", screenadapt="coverall")] [charslot(slot = "r", name = "avg_npc_1723_1#1$1")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_gen_walk_n")] [charslot(slot = "l", name = "avg_4137_udflow_1#1$1", posfrom="-200,0", posto="0,0", duration=1.5, isblock=true)] [delay(time=0.5)] [charslot(slot = "l", name = "avg_4137_udflow_1#7$1", focus="l")] [name="西昆妲"]感谢你能够提供这次罗德岛事件的详细资料,可露希尔。 [charslot(slot = "r", name = "avg_npc_1723_1#1$1", focus="r")] [name="可露希尔"]看作我们的交易就好,罗德岛同样有所求。 [charslot(slot = "l", name = "avg_4137_udflow_1#7$1", focus="l")] [name="西昆妲"]嗯,我会向克莱门莎执政官和歌蕾蒂娅执政官汇报并传达你们的预警。 [charslot(slot = "l", name = "avg_4137_udflow_1#1$1", focus="l")] [name="西昆妲"]至于那个人的名字—— [charslot(slot = "r", name = "avg_npc_1723_1#6$1", focus="r")] [name="可露希尔"]“普瑞赛斯”。 [charslot(slot = "l", name = "avg_4137_udflow_1#1$1", focus="l")] [name="西昆妲"]我们会通过自己的渠道比对资料库。 [name="西昆妲"]如果这个名字同样出现在了阿戈尔的某些记录中,那证明你们面对的威胁绝不是偶然。 [name="西昆妲"]结果我会尽快带给你。除此之外,我们也会进一步审核其他执政官在海陆联合防线上的布置。 [charslot(slot = "l", name = "avg_4137_udflow_1#7$1", focus="l")] [name="西昆妲"]待你们就绪,我们会全力配合护送包括医疗中心和天灾预警系统在内的所有设施。 [charslot(slot = "r", name = "avg_npc_1723_1#9$1", focus="r")] [name="可露希尔"]感谢。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [charslot(slot = "l", afrom=1, ato=0, duration=1.5, isblock=true)] [delay(time=1)] [charslot(slot = "l", name = "avg_npc_235", posfrom="-200,0", posto="0,0", duration=1, isblock=true)] [delay(time=0.5)] [charslot(slot = "l", name = "avg_npc_235", focus="l")] [name="Misery"]你开始慢慢适应这份工作了,可露希尔。 [charslot(slot = "r", name = "avg_npc_1723_1#5$1", focus="r")] [name="可露希尔"]呼......哪里能算得上。 [name="可露希尔"]我还是更愿意和工程机械打交道。 [name="可露希尔"]凯尔希的工作原来这么不容易的吗...... [charslot(slot = "r", name = "avg_npc_1723_1#1$1", focus="r")] [name="可露希尔"]你也要准备出发了吗? [charslot(slot = "l", name = "avg_npc_235", focus="l")] [name="Misery"]事不宜迟。 [name="Misery"]需要尽快同步给巴别塔这次事件中的细节,卡兹戴尔也会协助我们再次确认“阿喃那”的状态。 [charslot(slot = "r", name = "avg_npc_1723_1#6$1", focus="r")] [name="可露希尔"]记得告诉维什戴尔,博士建议以最严谨的态度重新评估那枚源石的使用。 [charslot(slot = "l", name = "avg_npc_235", focus="l")] [name="Misery"]放心,博士也特意嘱咐过我。那我就不耽搁了。 [charslot(slot = "r", name = "avg_npc_1723_1#1$1", focus="r")] [name="可露希尔"]不和其他人告别吗? [charslot(slot = "l", name = "avg_npc_235", focus="l")] [name="Misery"]不干扰他们忙手上的事情了。 [name="Misery"]......唯独有一件事,凯尔希医生的消息......是否要通知巴别塔—— [charslot(slot = "r", name = "avg_npc_1723_1#2$1", focus="r")] [name="可露希尔"]...... [name="可露希尔"]先告诉维什戴尔吧,她会很在意。 [charslot(slot = "r", name = "avg_npc_1723_1#1$1", focus="r")] [name="可露希尔"]至于是否要告诉其他人,交给她自行判断吧。我相信她。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_corridor_2", screenadapt="coverall")] [charslot(slot = "r", name = "avg_npc_1723_1#1$1")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_gen_walk_n")] [charslot(slot = "l", name = "avg_171_bldsk_1#9$1", posfrom="-200,0", posto="0,0", duration=1.5, isblock=true)] [delay(time=0.5)] [charslot(slot = "l", name = "avg_171_bldsk_1#9$1", focus="l")] [name="华法琳"]要抓到你可不容易,可露希尔。我委托你帮忙的事情现在如何? [charslot(slot = "r", name = "avg_npc_1723_1#1$1", focus="r")] [name="可露希尔"]新沃尔西尼那边已经回复了,新采购的那批医疗设备可以通过那边的港口转运过来。 [name="可露希尔"]工程部预计可以在三天后搭建好你需要的医疗实验室。 [charslot(slot = "l", name = "avg_171_bldsk_1#9$1", focus="l")] [name="华法琳"]好,这样的话,医疗中心的接收准备也差不多安排妥当了。 [charslot(slot = "l", name = "avg_171_bldsk_1#1$1", focus="l")] [name="华法琳"]呼,凯尔希很早就买下了这个移动地块。比起“罗德岛”号,这里空间倒是大很多,也确实更像“岛”了。 [name="华法琳"]不过要恢复到之前的样貌,还得花上些时间。 [charslot(slot = "r", name = "avg_npc_1723_1#1$1", focus="r")] [name="可露希尔"]放心,这次我已经提前打好了模块化改造的基础,后续的升级会顺利很多。 [dialog] [delay(time=1)] [charslot(slot = "r", name = "avg_npc_1723_1#4$1", focus="r")] [name="可露希尔"]还有一件事—— [name="可露希尔"]她的办公室...... [charslot(slot = "l", name = "avg_171_bldsk_1#1$1", focus="l")] [name="华法琳"]就按原貌重建就行,医疗部会负责维护凯尔希的办公室。 [charslot(slot = "l", name = "avg_171_bldsk_1#5$1", focus="l")] [name="华法琳"]......还真是怪不习惯的。 [charslot(slot = "r", name = "avg_npc_1723_1#5$1", focus="r")] [name="可露希尔"]她不在的时候,我会替博士和阿米娅尽可能分担更多的管理工作。 [name="可露希尔"]我不想让她失望。 [charslot(slot = "l", name = "avg_171_bldsk_1#9$1", focus="l")] [name="华法琳"]放心,医疗部那边我会协助你。 [name="华法琳"]其他模块的回收工作,博士和阿米娅有和你确认过吗? [charslot(slot = "r", name = "avg_npc_1723_1#1$1", focus="r")] [name="可露希尔"]当然,博士和阿米娅同样很上心。一切都在正常推进。 [name="可露希尔"]但重建“罗德岛”,要花的时间不会太短。 [name="可露希尔"]除此之外,原设备的接收,物资渠道的搭建,与各地办事处的联络的恢复,还有对外的公关处理和返舰干员的安抚—— [charslot(slot = "r", name = "avg_npc_1723_1#2$1", focus="r")] [name="可露希尔"]呼,眼下我们要解决的事情可不少。 [dialog] [delay(time=1)] [charslot(slot = "r", name = "avg_npc_1723_1#8$1", focus="r")] [name="可露希尔"]对了,华法琳......我们的那位病人,克洛伊...... [charslot(slot = "l", name = "avg_171_bldsk_1#1$1", focus="l")] [name="华法琳"]已经委托人去伦蒂尼姆找当地的办事处联系她的家人了。 [name="华法琳"]很快我和克洛伊合著的论文也要完成了,届时各个国家的专业医学刊物都会收到我的投稿。 [name="华法琳"]源石的变化和矿石病新病征的研究成果是依赖她的牺牲才取得了突破。 [name="华法琳"]我需要引起更多专业人士的重视,也必须让更多的人记住她...... [charslot(slot = "r", name = "avg_npc_1723_1#5$1", focus="r")] [name="可露希尔"]是啊,如果这一次没有她,我们的很多行动不会这么顺利。 [charslot(slot = "r", focus="n")] 可露希尔无奈地揉了揉自己的眼睛。 [charslot(slot = "l", name = "avg_171_bldsk_1#10$1", focus="l")] [name="华法琳"]过劳不是什么好迹象,可露希尔。 [charslot(slot = "r", name = "avg_npc_1723_1#5$1", focus="r")] [name="可露希尔"]唔,博士已经劝过我不要过于着急,把自己逼得太紧。但...... [charslot(slot = "l", name = "avg_171_bldsk_1#1$1", focus="l")] [name="华法琳"]用庞杂的工作来麻痹自己或许有时会很奏效,可最终的结果无非还是伤害到自己。 [name="华法琳"]医生的忠告。 [charslot(slot = "r", name = "avg_npc_1723_1#4$1", focus="r")] [name="可露希尔"]......现在我必须对罗德岛的其他同事负责。 [name="可露希尔"]何况,凯尔希以往要头疼的事情可不比我少。 [charslot(slot = "l", name = "avg_171_bldsk_1#9$1", focus="l")] [name="华法琳"]那这两天就老老实实抽空来一趟医疗部,我负责给你做做检查。 [name="华法琳"]你现在血液里的机油味都淡了很多,这可不像你。连人事部那位都几次来催我盯好你。 [charslot(slot = "r", name = "avg_npc_1723_1#9$1", focus="r")] [name="可露希尔"]谢谢你们...... [charslot(slot = "l", name = "avg_171_bldsk_1#1$1", focus="l")] [name="华法琳"]博士和阿米娅还在你那片森林中继续观测“Mon3tr”? [charslot(slot = "r", name = "avg_npc_1723_1#1$1", focus="r")] [name="可露希尔"]是的。 [charslot(slot = "l", name = "avg_171_bldsk_1#1$1", focus="l")] [name="华法琳"]要我说,还是该留在本舰进行后续观测。我也能够提供协助—— [charslot(slot = "r", name = "avg_npc_1723_1#6$1", focus="r")] [name="可露希尔"]一旦出现意料之外的变化,对现在的罗德岛来说不是好事。 [charslot(slot = "l", name = "avg_171_bldsk_1#10$1", focus="l")] [name="华法琳"]你们还是担心普瑞赛斯对凯尔希留下的东西动了手脚? [charslot(slot = "r", name = "avg_npc_1723_1#6$1", focus="r")] [name="可露希尔"]没人知道。 [dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_coldforest", screenadapt="coverall")] [PlaySound(key="$d_avg_rainlight_loop", volume=0, loop=true, channel="ra")] [bgeffect(name="$eb_rain",layer=1)] [SoundVolume(volume=0.5, channel="ra",fadetime=2)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [animtext(id = "at1", name = "group_location_stamp", style="avg_only_heavy", pos = "-400,-200", block = false)]
舰船附近的无人地带>
[delay(time=3)]
[animtextclean]
[delay(time=1)]
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$2", duration=0.5, isblock=true)]
[name="阿米娅"]雨好像变得更大了。
[charslot]
你尽可能撑高了外套,替阿米娅挡住突然降下的大雨。
你注意到,阿米娅的裙子边缘已经被溅湿了很大一片,但她并不在意——
她的注意力都集中在不远处的草地上。
而在那边,被凯尔希的衣服包裹住的黑色晶体表面已经开始流动墨绿色的光芒。
尽管在昏暗潮湿的环境中,那些黯淡的光芒并不显眼——
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$2")]
[name="阿米娅"]这些天光芒出现的频率越来越高了,博士。
[dialog]
[charslot]
[Decision(options="时间应该快到了。", values="1;2")]
[Predicate(references="1;2")]
[Decision(options="周围的源石环境好像并没有明显的变化......", values="1")]
[Predicate(references="1")]
[Decision(options="Mon3tr也许并没有被普瑞赛斯影响。", values="1")]
[Predicate(references="1")]
你们都集中精神耐心等待着,努力按捺心中对那一种奇迹的期待。
这一个月以来,阿米娅也总是默契地陪同你来这里检查那个晶体的状态。
你们都需要给自己一些时间来消化过去发生的事情。
你们也总是期待,下一次来到这里时......
那个人就在这里等着你们。
[dialog]
[Decision(options="......", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_1037_amiya3_1#5$2")]
[name="阿米娅"]博士,你看!
[dialog]
[charslot]
[PlaySound(key="$d_avg_lightsurge", volume=0, loop=true, channel="l")]
[SoundVolume(volume=1, channel="l",fadetime=2)]
[Blocker(a=0.5, r=255, g=255, b=255, fadetime=3, block=true)]
[SoundVolume(volume=0.2, channel="l",fadetime=2)]
[Blocker(a=0, r=255, g=255, b=255, fadetime=3, block=true)]
[delay(time=0.5)]
[StopSound(channel="l", fadetime=2)]
墨绿色晶体坚硬的表面流动着复杂的纹理,它缓缓地沉入地面之中,随后一簇极为规整的晶体开始生长,并蔓延出了繁多的分支——
这些分支随即继续生长,却又在某个节点戛然而止,如同枝桠被剪断了一般。
[dialog]
[Decision(options="就像......一株树?", values="1")]
[Predicate(references="1")]
在这片繁茂的树林中,草地上那一簇绿色的晶体与这片大地几乎浑然一体,毫不突兀。
[StopSound(channel="l", fadetime=2)]
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$2")]
[name="阿米娅"]呃,这和特蕾西娅小姐当年见证的场面可不太一样......
[charslot]
[PlaySound(key="$d_avg_stonegrowing", volume=1)]
晶体的生长并未结束,反倒分支愈发繁多,膨胀,如同繁茂无比的树冠。而其上的纹理也愈发复杂,多变。
[charslot(slot = "m", name = "avg_1037_amiya3_1#7$2")]
[name="阿米娅"]博士,你能分辨出那些纹理代表了什么吗?
[dialog]
[charslot]
[Decision(options="它们首尾相连,并流动循环。", values="1")]
[Predicate(references="1")]
[Decision(options="像是某种储存数据的特殊方式。", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_1037_amiya3_1#5$2")]
[name="阿米娅"]储存数据?
[dialog]
[charslot]
[Decision(options="是凯尔希的命运。;是凯尔希的记忆。", values="1;2")]
[Predicate(references="1;2")]
[PlaySound(key="$d_gen_surfacefrozen", volume=1, loop=true, channel="s")]
[StopSound(channel="s", fadetime=6)]
那是凯尔希的一生。
繁复的分支在生长的过程中重新融合在了一起,形成了一个庞大的茧。
所有分支开始重新归一,所有可能也走向了同一条道路。
自凯尔希苏醒时就守护在她身侧的共生体,也终将在她消逝之际承载着希望继续走下去。
那是一份重担,也是一份希冀。
况且在此之前,她从未有过选择的余地,这是她诞生之初就被赋予的能力——
你们听到了一个陌生的声音响起。
[name="???"]......凯尔希?
[dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[bgeffect]
[charslot]
[Background]
[Image(image="60_i14", screenadapt="coverall", xScale=1.7, yScale=1.7)]
[ImageTween(yFrom=250, yTo=0, duration=40, block=false)]
[playMusic(key="$calm_loop", volume=0.6)]
[SoundVolume(volume=1, channel="ra",fadetime=2)]
[PlaySound(key="$d_avg_wind", volume=1)]
[PlaySound(key="$d_avg_reedmarshes", volume=0, loop=true, channel="r")]
[SoundVolume(volume=1, channel="r",fadetime=1)]
[Delay(time=1)]
[StopSound(channel="r", fadetime=6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=4, block=true)]
[Delay(time=1)]
落下的雨水轻轻挠着她的手掌。
她从未这样感受过这常见的自然现象。
她闻到了草地的气息,触碰到了雨水的冰凉......她下意识地披上了手中的衣服。
那是凯尔希的衣服——
[name="???"]凯尔希......?
她迷茫地轻轻呼喊着凯尔希的名字,凯尔希总是陪在她的身边,她从未孤身一人过。
她的身边也并未出现新的共生体守护着她,在远处守护着她的人是你们——
她呆呆地仰望着天空,理解着自己所拥有的所有记忆,属于AMa-10的记忆......
属于凯尔希的记忆。
[name="???"]......
她想起了她最后的记忆。
在她无比熟悉的甲板上,她与凯尔希并肩而战,面对普瑞赛斯——
[dialog]
[Image(image="60_i14", screenadapt="coverall", xScale=1.1, yScale=1.1, fadetime=3)]
[ImageTween(xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=40, block=false)]
[Delay(time=3)]
[name="???"]......你给了我自由。
[name="???"]这些记忆......我能看到你的所有记忆......
[name="???"]但现在却不能再感知到你的存在。
[name="???"]“凯尔希”,这是你的名字......我也爱着这个名字——
[name="???"]......
[name="???"]但它只属于你。
[name="Mon3tr"]“Mon3tr”,我会保留这个名字。
[name="Mon3tr"]这是你送给我的名字。
[dialog]
[SoundVolume(volume=0.5, channel="ra",fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=4, block=true)]
[image]
[Background(image="bg_coldforest", screenadapt="coverall")]
[bgeffect(name="$eb_rain",layer=1)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)]
[PlaySound(key="$d_avg_hidehaystack")]
[charslot(slot = "m", name = "avg_4179_monstr_1#1$1", duration=1.5, isblock=true)]
[delay(time=0.5)]
[name="Mon3tr"]这件衣服......是可露希尔特意为我准备的?
[charslot(slot = "m", name = "avg_4179_monstr_1#5$1")]
[name="Mon3tr"](唔,但感觉不怎么合身欸。)
[charslot(slot = "m", name = "avg_1037_amiya3_1#5$2")]
[name="阿米娅"]......
[dialog]
[charslot]
[Decision(options="......", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_4179_monstr_1#5$1")]
[name="Mon3tr"]......
[name="Mon3tr"]Dr.{@nickname},为什么要这么看着我?
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="......Mon3tr......", values="1")]
[Predicate(references="1")]
你试图用手比划出一个庞大的身躯,那是你记忆中的Mon3tr。
[charslot(slot = "m", name = "avg_4179_monstr_1#10$1")]
[name="Mon3tr"]是我,博士。
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="你是否感觉到有任何异常?", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_4179_monstr_1#10$1")]
[name="Mon3tr"]嗯?没有。
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$2")]
[name="阿米娅"]你还记得最后发生的事情吗?
[charslot(slot = "m", name = "avg_4179_monstr_1#2$1")]
[name="Mon3tr"]记得。我们面对了普瑞赛斯,凯尔希和我的造主——
[charslot(slot = "m", name = "avg_4179_monstr_1#3$1")]
[name="Mon3tr"]然后我失去了她。
[name="Mon3tr"]......
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="......", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_1037_amiya3_1#2$2")]
[name="阿米娅"]......
[charslot]
你和阿米娅彼此沉默着。
这并非你们曾预想过的结果,但这也无疑可称得上奇迹。
[charslot(slot = "m", name = "avg_4179_monstr_1#1$1")]
[name="Mon3tr"]我们在哪?
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="罗德岛新基地的附近。", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_4179_monstr_1#5$1")]
[name="Mon3tr"]新基地?
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$2")]
[name="阿米娅"]在那场变故里,我们失去了那艘船......普瑞赛斯用源石彻底封锁了那里。
[charslot(slot = "m", name = "avg_4179_monstr_1#8$1")]
[name="Mon3tr"]欸?!
[charslot(slot = "m", name = "avg_4179_monstr_1#1$1")]
[name="Mon3tr"]嗯——也是因为普瑞赛斯吗?
[charslot(slot = "m", name = "avg_1037_amiya3_1#10$2")]
[name="阿米娅"]......?
[name="阿米娅"](博士,Mon3tr感觉......怪怪的?)
[name="阿米娅"](就像是——)
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="(在重新适应新的身体。)", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$2")]
[name="阿米娅"](我感知了她的情绪,也没有发现任何的异常。)
[charslot(slot = "m", name = "avg_4179_monstr_1#1$1")]
[name="Mon3tr"]普瑞赛斯呢?
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$2")]
[name="阿米娅"]无法查明。源石完全封锁了“罗德岛”号后,我们很难再深入其中。
[name="阿米娅"]只能保持对其的观察,等到整备完成后才会开展下一次行动——
[charslot(slot = "m", name = "avg_4179_monstr_1#2$1")]
[name="Mon3tr"]凯尔希留下了些重要信息......我的脑子现在很乱,我需要你们的帮助。
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$2")]
[name="阿米娅"]当然。但回到新基地之后,请务必先接受我们对你的检查,Mon3tr。
[name="阿米娅"]这事关你的健康和罗德岛的安全。
[name="阿米娅"]在彻底弄清你的情况之前,我们必须让你保持低调。
[charslot(slot = "m", name = "avg_1037_amiya3_1#2$2")]
[name="阿米娅"]此时此刻,依旧还有很多干员期待着我们能够带着凯尔希医生回家。
[name="阿米娅"]给他们一些时间,也给我们一些时间......抱歉,Mon3tr。
[charslot(slot = "m", name = "avg_4179_monstr_1#1$1")]
[name="Mon3tr"]我理解。
[name="Mon3tr"]站在凯尔希的立场,她同样会支持你的决定。
[multiline(name="Mon3tr")]我会百分百配合你们——
[charslot(slot = "m", name = "avg_4179_monstr_1#5$1")]
[multiline(name="Mon3tr",end=true)]呃,话说回来,我,我现在可以算罗德岛的干员吗?
[name="Mon3tr"]就像凯尔希一样。
[charslot(slot = "m", name = "avg_4179_monstr_1#6$1")]
[name="Mon3tr"]很早以前我就向凯尔希申请过,但她老是用各种借口搪塞我!
[charslot(slot = "m", name = "avg_1037_amiya3_1#10$2")]
[name="阿米娅"]......
[dialog]
[charslot]
[charslot(slot = "m", focus="n")]
[Decision(options="你认同罗德岛的理念吗?", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_4179_monstr_1#2$1")]
[name="Mon3tr"]当然。
[charslot(slot = "m", name = "avg_4179_monstr_1#10$1")]
[name="Mon3tr"]呃......虽然我也对现在的情况有很多困惑,但我从来没有质疑过凯尔希。
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="罗德岛不会拒绝一直陪在我们身边的伙伴。", values="1")]
[Predicate(references="1")]
[Decision(options="欢迎回来,Mon3tr干员。", values="1")]
[Predicate(references="1")]
[PlaySound(key="$d_avg_hidehaystack")]
[delay(time=2)]
[charslot(slot = "m", name = "avg_4179_monstr_1#8$1")]
[name="Mon3tr"]欸?博士怎么就走了?
[charslot(slot = "m", name = "avg_1037_amiya3_1#2$2")]
[name="阿米娅"]......
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$2")]
[name="阿米娅"]先让博士自己一个人静静吧。
[dialog]
[StopSound(channel="ra", fadetime=2)]
[stopmusic(fadetime=3)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)]
[bgeffect]
[charslot]
[Background(image="bg_rhodescom",screenadapt="coverall")]
[PlaySound(key="$d_avg_energywell", volume=0, loop=true, channel="e")]
[SoundVolume(volume=0.4, channel="e",fadetime=2)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[charslot(slot = "m", name = "avg_1037_amiya3_1#1$2")]
[name="阿米娅"]华法琳医生,确定没有其他问题了吗?
[charslot(slot = "m", name = "avg_171_bldsk_1#1$1")]
[name="华法琳"]我按照Mon3tr的引导对她做了全面的检查,的确没发现任何疑似普瑞赛斯留下的痕迹。
[name="华法琳"]不过,Mon3tr和凯尔希身上的秘密本来就很多,我还有很多研究想试试——
[charslot(slot = "m", name = "avg_171_bldsk_1#8$1")]
[name="华法琳"](以前凯尔希可不会这么老实让我检查。)
[charslot(slot = "m", name = "avg_171_bldsk_1#1$1")]
[name="华法琳"]但接下来我还有一篇论文需要忙活呢。
[charslot(slot = "m", name = "avg_4179_monstr_1#2$1")]
[name="Mon3tr"]你不准备和我们一起确认凯尔希留下的信息?
[charslot(slot = "m", name = "avg_171_bldsk_1#1$1")]
[name="华法琳"]我当然想,但不是现在。
[name="华法琳"]Dr.{@nickname}和阿米娅更需要这个时刻,我不想变成破坏气氛的那个人。
[dialog]
[delay(time=1.5)]
[charslot(slot = "m", name = "avg_171_bldsk_1#5$1")]
[name="华法琳"](照顾好她,博士。)
[name="华法琳"](刚刚和Mon3tr相处时,她对我的坦诚让我惊讶......)
[name="华法琳"](我很难把她和凯尔希划上等号,尽管她似乎拥有了凯尔希全部的记忆。)
[charslot]
你看向了正好奇地摆弄着指挥室中各种设备的Mon3tr,阿米娅也细致地向她介绍着这间完全复刻的指挥室中新增加的功能。
的确,她和凯尔希截然不同,但却又拥有着同样坚定的眼神。
[dialog]
[Decision(options="我们会照顾好她,华法琳。", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_171_bldsk_1#9$1")]
[name="华法琳"]Mon3tr,你有麻烦也记得来找我。
[dialog]
[PlaySound(key="$d_gen_walk_n", volume=1)]
[charslot(duration=1.5, isblock=true)]
[Delay(time=0.5)]
[charslot(slot = "m", name = "avg_4179_monstr_1#1$1", duration=0.5, isblock=true)]
[name="Mon3tr"]博士,阿米娅刚才和我说,我们的指挥系统还是没有完全恢复?
[dialog]
[charslot(slot = "m", focus="n")]
[Decision(options="可露希尔还在努力设计新的PRTS。", values="1")]
[Predicate(references="1")]
[Decision(options="但PRTS源代码破译起来很困难。", values="1")]
[Predicate(references="1")]
[charslot(slot = "m", name = "avg_4179_monstr_1#10$1")]
[name="Mon3tr"]这件事上我可以帮忙。
[name="Mon3tr"]凯尔希突破限制后,我已经能够帮助转译相关的编码。
[name="Mon3tr"]为了确保我们后续行动的展开,恢复指挥系统迫在眉睫。
[charslot(slot = "m", name = "avg_1037_amiya3_1#8$2")]
[name="阿米娅"]太好了,这样就能解决一个让我们头疼的大问题了。
[charslot(slot = "m", name = "avg_4179_monstr_1#10$1")]
[name="Mon3tr"]我会尽快去找可露希尔想想办法。但现在......
[charslot(slot = "m", name = "avg_4179_monstr_1#1$1")]
[name="Mon3tr"]如果凯尔希仍有任何遗留下来的信息,我都不会轻易放弃——
[dialog]
[charslot(duration=1)]
[StopSound(channel="e", fadetime=2)]
[playsound(key="$d_avg_systemstart", volume=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=1, block=true)]
[Sticker(id="st1", multi = true, text="调取记忆日志,执行完整性验证。", x=180,y=170, alignment="left", size=24, delay=0.04, width=900,block = true)]
[Sticker(id="st1", multi = true, text="\n\n记忆日志已修复。",block = true)]
[Sticker(id="st1", multi = true, text="\n\n正在校验时间戳......",block = true)]
[Sticker(id="st1", multi = true, text="\n\n仆从AMa-10,共生构造体,内在铭刻信息转录完成。",block = true)]
[Sticker(id="st1", multi = true, text="\n\n读取权限日志,编号